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implementing osDropAttachment & osDropAttachmentAt
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committed by
Justin Clark-Casey (justincc)
parent
e81e19a3b4
commit
35b7c80e0b
@@ -108,6 +108,15 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="objectLocalID"></param>
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void DetachSingleAttachmentToGround(IScenePresence sp, uint objectLocalID);
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/// <summary>
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/// Detach the given item to the ground at the specified coordinates & rotation
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/// </summary>
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/// <param name="sp"></param>
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/// <param name="objectLocalID"></param>
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/// <param name="absolutePos"></param>
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/// <param name="absoluteRot"></param>
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void DetachSingleAttachmentToGround(IScenePresence sp, uint objectLocalID, Vector3 absolutePos, Quaternion absoluteRot);
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/// <summary>
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/// Detach the given attachment so that it remains in the user's inventory.
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/// </summary>
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