implementing osDropAttachment & osDropAttachmentAt

This commit is contained in:
SignpostMarv
2012-07-31 14:45:23 +01:00
committed by Justin Clark-Casey (justincc)
parent e81e19a3b4
commit 35b7c80e0b
5 changed files with 72 additions and 3 deletions

View File

@@ -108,6 +108,15 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="objectLocalID"></param>
void DetachSingleAttachmentToGround(IScenePresence sp, uint objectLocalID);
/// <summary>
/// Detach the given item to the ground at the specified coordinates & rotation
/// </summary>
/// <param name="sp"></param>
/// <param name="objectLocalID"></param>
/// <param name="absolutePos"></param>
/// <param name="absoluteRot"></param>
void DetachSingleAttachmentToGround(IScenePresence sp, uint objectLocalID, Vector3 absolutePos, Quaternion absoluteRot);
/// <summary>
/// Detach the given attachment so that it remains in the user's inventory.
/// </summary>