mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 01:35:46 +08:00
After hours of searching for a bug, it works - User accounts in sandbox mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout).
Use the -account command line arg to enable them and then create new accounts through the web interface
This commit is contained in:
@@ -11,7 +11,7 @@ namespace OpenSim.Framework.Inventory
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//Holds the local copy of Inventory info for a agent
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public Dictionary<LLUUID, InventoryFolder> InventoryFolders;
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public Dictionary<LLUUID, InventoryItem> InventoryItems;
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public InventoryFolder InventoryRoot;
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public InventoryFolder InventoryRoot = new InventoryFolder();
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public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server
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public LLUUID AgentID;
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public AvatarWearable[] Wearables;
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@@ -30,14 +30,16 @@ namespace OpenSim.Framework.Inventory
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{
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Wearables[i] = new AvatarWearable();
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}
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InventoryRoot = new InventoryFolder();
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InventoryRoot.FolderID = LLUUID.Random();
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InventoryRoot.ParentID = new LLUUID();
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InventoryRoot.Version = 1;
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InventoryRoot.DefaultType = 8;
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InventoryRoot.OwnerID = this.AgentID;
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InventoryRoot.FolderName = "My Inventory";
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InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
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}
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public bool CreateNewFolder(LLUUID folderID, ushort type)
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@@ -47,10 +49,61 @@ namespace OpenSim.Framework.Inventory
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Folder.OwnerID = this.AgentID;
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Folder.DefaultType = type;
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this.InventoryFolders.Add(Folder.FolderID, Folder);
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return (true);
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}
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public void CreateRootFolder(LLUUID newAgentID, bool createTextures)
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{
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this.AgentID = newAgentID;
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/* InventoryRoot = new InventoryFolder();
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InventoryRoot.FolderID = LLUUID.Random();
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InventoryRoot.ParentID = new LLUUID();
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InventoryRoot.Version = 1;
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InventoryRoot.DefaultType = 8;
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InventoryRoot.OwnerID = this.AgentID;
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InventoryRoot.FolderName = "My Inventory-";
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InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);*/
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InventoryRoot.OwnerID = this.AgentID;
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if (createTextures)
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{
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this.CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID);
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}
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}
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public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName)
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{
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InventoryFolder Folder = new InventoryFolder();
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Folder.FolderID = folderID;
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Folder.OwnerID = this.AgentID;
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Folder.DefaultType = type;
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Folder.FolderName = folderName;
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this.InventoryFolders.Add(Folder.FolderID, Folder);
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return (true);
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}
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public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parent)
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{
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InventoryFolder Folder = new InventoryFolder();
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Folder.FolderID = folderID;
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Folder.OwnerID = this.AgentID;
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Folder.DefaultType = type;
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Folder.FolderName = folderName;
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Folder.ParentID = parent;
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this.InventoryFolders.Add(Folder.FolderID, Folder);
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return (true);
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}
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public bool HasFolder(LLUUID folderID)
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{
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if (this.InventoryFolders.ContainsKey(folderID))
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{
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return true;
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}
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return false;
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}
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public bool UpdateItem(LLUUID itemID, AssetBase asset)
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{
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if(this.InventoryItems.ContainsKey(itemID))
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@@ -96,7 +149,7 @@ namespace OpenSim.Framework.Inventory
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//public List<InventoryFolder> Subfolders;
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public LLUUID FolderID;
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public LLUUID OwnerID;
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public LLUUID ParentID;
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public LLUUID ParentID = LLUUID.Zero;
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public string FolderName;
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public ushort DefaultType;
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public ushort Version;
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@@ -10,5 +10,6 @@ namespace OpenSim.Framework.Interfaces
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{
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AgentInventory RequestAgentsInventory(LLUUID agentID);
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void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
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bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory);
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}
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}
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@@ -32,6 +32,7 @@ namespace OpenSim.Framework.User
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Circuits = new Dictionary<LLUUID, uint>();
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Inventory = new AgentInventory();
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homeregionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256)); ;
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}
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public void InitSessionData()
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@@ -68,6 +68,7 @@ namespace OpenSim.Framework.User
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UserProfile TheUser = GetProfileByName(firstname, lastname);
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/*
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if (!((TheUser.CurrentSessionID == null) && (TheUser.CurrentSecureSessionID == null)))
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{
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XmlRpcResponse PresenceErrorResp = new XmlRpcResponse();
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@@ -78,7 +79,7 @@ namespace OpenSim.Framework.User
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PresenceErrorResp.Value = PresenceErrorRespData;
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return (Regex.Replace(XmlRpcResponseSerializer.Singleton.Serialize(PresenceErrorResp), " encoding=\"utf-16\"", ""));
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}
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}*/
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try
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{
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@@ -116,6 +117,7 @@ namespace OpenSim.Framework.User
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ArrayList ClassifiedCategories = new ArrayList();
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ClassifiedCategories.Add(ClassifiedCategoriesHash);
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Console.WriteLine("copying inventory data to response");
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ArrayList AgentInventory = new ArrayList();
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foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values)
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{
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@@ -142,7 +144,7 @@ namespace OpenSim.Framework.User
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uint circode = (uint)(Util.RandomClass.Next());
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//TheUser.AddSimCircuit(circode, SimInfo.UUID);
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LoginGoodData["last_name"] = "\"" + TheUser.firstname + "\"";
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LoginGoodData["last_name"] = "\"" + TheUser.lastname + "\"";
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LoginGoodData["ui-config"] = ui_config;
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LoginGoodData["sim_ip"] = "127.0.0.1"; //SimInfo.sim_ip.ToString();
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LoginGoodData["login-flags"] = LoginFlags;
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@@ -160,7 +162,7 @@ namespace OpenSim.Framework.User
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LoginGoodData["start_location"] = "last";
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LoginGoodData["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + TheUser.homepos.X.ToString() + ",r" + TheUser.homepos.Y.ToString() + ",r" + TheUser.homepos.Z.ToString() + "], 'look_at':[r" + TheUser.homelookat.X.ToString() + ",r" + TheUser.homelookat.Y.ToString() + ",r" + TheUser.homelookat.Z.ToString() + "]}";
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LoginGoodData["message"] = DefaultStartupMsg;
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LoginGoodData["first_name"] = "\"" + firstname + "\"";
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LoginGoodData["first_name"] = "\"" + TheUser.firstname + "\"";
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LoginGoodData["circuit_code"] = (Int32)circode;
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LoginGoodData["sim_port"] = 9000; //(Int32)SimInfo.sim_port;
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LoginGoodData["secure_session_id"] = TheUser.CurrentSecureSessionID.ToStringHyphenated();
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@@ -196,8 +198,8 @@ namespace OpenSim.Framework.User
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SimProfile SimInfo = new SimProfile();
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//get siminfo from grid server
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SimInfo = SimInfo.LoadFromGrid(theUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey);
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uint circode = (uint)response["circuit_code"];
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theUser.AddSimCircuit(circode, SimInfo.UUID);
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Int32 circode = (Int32)response["circuit_code"];
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theUser.AddSimCircuit((uint)circode, SimInfo.UUID);
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response["home"] = "{'region_handle':[r" + (SimInfo.RegionLocX * 256).ToString() + ",r" + (SimInfo.RegionLocY * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
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response["sim_ip"] = SimInfo.sim_ip.ToString();
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response["sim_port"] = (Int32)SimInfo.sim_port;
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@@ -41,19 +41,23 @@ namespace OpenSim.Framework.User
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public virtual bool AuthenticateUser(string firstname, string lastname, string passwd)
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{
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UserProfile TheUser = GetProfileByName(firstname, lastname);
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passwd = passwd.Remove(0, 3); //remove $1$
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if (TheUser != null)
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{
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if (TheUser.MD5passwd == passwd)
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{
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Console.WriteLine("UserProfile - authorised ");
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return true;
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}
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else
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{
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Console.WriteLine("UserProfile - not authorised, password not match "+ TheUser.MD5passwd +" and "+ passwd);
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return false;
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}
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}
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else
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{
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Console.WriteLine("UserProfile - not authorised , unkown: "+ firstname +" , " + lastname);
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return false;
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}
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@@ -66,12 +70,14 @@ namespace OpenSim.Framework.User
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public virtual UserProfile CreateNewProfile(string firstname, string lastname, string MD5passwd)
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{
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Console.WriteLine("creating new profile for : " + firstname + " , " + lastname);
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UserProfile newprofile = new UserProfile();
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newprofile.homeregionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256));
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newprofile.firstname = firstname;
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newprofile.lastname = lastname;
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newprofile.MD5passwd = MD5passwd;
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newprofile.UUID = LLUUID.Random();
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newprofile.Inventory.CreateRootFolder(newprofile.UUID, true);
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this.UserProfiles.Add(newprofile.UUID, newprofile);
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return newprofile;
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}
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