* Refactor: Move last commit's refactor back to AgentAssetTransactionsManager

* Push asset update (invoked when clothing is altered) down into AgentAssetTransactions from Scene.Inventory.cs to join others
* I've tested that clothing creation and update still works, but please let me know if it suddently breaks for you.
* Add/correct comments
This commit is contained in:
Justin Clarke Casey
2008-02-13 00:30:51 +00:00
parent 2018cf312b
commit 365cf8e455
4 changed files with 138 additions and 83 deletions

View File

@@ -1311,7 +1311,6 @@ namespace OpenSim.Region.Environment.Scenes
m_LandManager.sendParcelOverlay(client);
CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
CommsManager.TransactionsManager.AddUser(client.AgentId);
}
protected virtual void SubscribeToClientEvents(IClientAPI client)