* This update contains a bucket-full of network optimizations.

* ParcelProperties are sent only when needed instead of on any movement
* Terse Updates and other temporary data packets are marked unreliable
* After a certain amount of users, the sim actually sends updates on things less
* Experimental
* Tested to 68 avatar with pCampBot  (And it's surprising what actually causes the most lag..  the text chat!)
This commit is contained in:
Teravus Ovares
2008-02-07 08:15:38 +00:00
parent 0e771c8d39
commit 3674257095
6 changed files with 53 additions and 7 deletions

View File

@@ -164,6 +164,7 @@ namespace OpenSim.Framework
{
packet.AgentData.AgentID = LocalClients[i].AgentId;
packet.AgentData.SessionID = LocalClients[i].SessionId;
packet.Header.Reliable = false;
LocalClients[i].OutPacket(packet, ThrottleOutPacketType.Task);
}