script mono is meaningless for us

This commit is contained in:
UbitUmarov
2019-01-25 21:21:23 +00:00
parent df568b1a66
commit 367bd48d91
6 changed files with 9 additions and 12 deletions

View File

@@ -2079,8 +2079,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
else
{
eq.Enqueue(eq.ScriptRunningEvent(objectID, itemID, GetScriptState(itemID), true),
controllingClient.AgentId);
eq.ScriptRunningEvent(objectID, itemID, GetScriptState(itemID), controllingClient.AgentId);
}
}
@@ -2236,7 +2235,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
stateData.AppendChild(mapData);
// m_log.DebugFormat("[XEngine]: Got XML state for {0}", itemID);
// m_log.DebugFormat("[XEngine]: Got XML state for {0}", itemID);
return doc.InnerXml;
}

View File

@@ -1467,9 +1467,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine
}
else
{
eq.Enqueue(EventQueueHelper.ScriptRunningReplyEvent(objectID,
itemID, instance.Running, true),
controllingClient.AgentId);
eq.ScriptRunningEvent(objectID, itemID, instance.Running, controllingClient.AgentId);
}
}
}