mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 09:16:28 +08:00
some more rearranging
This commit is contained in:
128
OpenSim/OpenSim.Region/Scenes/SceneObject.cs
Normal file
128
OpenSim/OpenSim.Region/Scenes/SceneObject.cs
Normal file
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Physics.Manager;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Inventory;
|
||||
|
||||
namespace OpenSim.Region.Scenes
|
||||
{
|
||||
public class SceneObject : Entity
|
||||
{
|
||||
private LLUUID rootUUID;
|
||||
//private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>();
|
||||
protected Primitive rootPrimitive;
|
||||
private Scene m_world;
|
||||
protected ulong regionHandle;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public SceneObject()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="addPacket"></param>
|
||||
/// <param name="agentID"></param>
|
||||
/// <param name="localID"></param>
|
||||
public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID)
|
||||
{
|
||||
this.rootPrimitive = new Primitive( this.regionHandle, this.m_world, addPacket, agentID, localID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="data"></param>
|
||||
public void CreateFromBytes(byte[] data)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public override void update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public override void BackUp()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="client"></param>
|
||||
public void GetProperites(IClientAPI client)
|
||||
{
|
||||
//needs changing
|
||||
ObjectPropertiesPacket proper = new ObjectPropertiesPacket();
|
||||
proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
|
||||
proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock();
|
||||
proper.ObjectData[0].ItemID = LLUUID.Zero;
|
||||
proper.ObjectData[0].CreationDate = (ulong)this.rootPrimitive.primData.CreationDate;
|
||||
proper.ObjectData[0].CreatorID = this.rootPrimitive.primData.OwnerID;
|
||||
proper.ObjectData[0].FolderID = LLUUID.Zero;
|
||||
proper.ObjectData[0].FromTaskID = LLUUID.Zero;
|
||||
proper.ObjectData[0].GroupID = LLUUID.Zero;
|
||||
proper.ObjectData[0].InventorySerial = 0;
|
||||
proper.ObjectData[0].LastOwnerID = LLUUID.Zero;
|
||||
proper.ObjectData[0].ObjectID = this.uuid;
|
||||
proper.ObjectData[0].OwnerID = this.rootPrimitive.primData.OwnerID;
|
||||
proper.ObjectData[0].TouchName = new byte[0];
|
||||
proper.ObjectData[0].TextureID = new byte[0];
|
||||
proper.ObjectData[0].SitName = new byte[0];
|
||||
proper.ObjectData[0].Name = new byte[0];
|
||||
proper.ObjectData[0].Description = new byte[0];
|
||||
proper.ObjectData[0].OwnerMask = this.rootPrimitive.primData.OwnerMask;
|
||||
proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.primData.NextOwnerMask;
|
||||
proper.ObjectData[0].GroupMask = this.rootPrimitive.primData.GroupMask;
|
||||
proper.ObjectData[0].EveryoneMask = this.rootPrimitive.primData.EveryoneMask;
|
||||
proper.ObjectData[0].BaseMask = this.rootPrimitive.primData.BaseMask;
|
||||
|
||||
client.OutPacket(proper);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user