Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
This commit is contained in:
Melanie
2012-07-19 09:47:51 +01:00
18 changed files with 252 additions and 174 deletions

View File

@@ -6887,22 +6887,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (folderID == UUID.Zero)
return;
byte[] bucket = new byte[1];
bucket[0] = (byte)AssetType.Folder;
//byte[] objBytes = folderID.GetBytes();
//Array.Copy(objBytes, 0, bucket, 1, 16);
GridInstantMessage msg = new GridInstantMessage(World,
m_host.OwnerID, m_host.Name, destID,
(byte)InstantMessageDialog.TaskInventoryOffered,
false, category+". "+m_host.Name+" is located at "+
World.RegionInfo.RegionName+" "+
m_host.AbsolutePosition.ToString(),
folderID, true, m_host.AbsolutePosition,
bucket);
if (m_TransferModule != null)
{
byte[] bucket = new byte[] { (byte)AssetType.Folder };
GridInstantMessage msg = new GridInstantMessage(World,
m_host.UUID, m_host.Name + ", an object owned by " +
resolveName(m_host.OwnerID) + ",", destID,
(byte)InstantMessageDialog.TaskInventoryOffered,
false, category + "\n" + m_host.Name + " is located at " +
World.RegionInfo.RegionName + " " +
m_host.AbsolutePosition.ToString(),
folderID, true, m_host.AbsolutePosition,
bucket);
m_TransferModule.SendInstantMessage(msg, delegate(bool success) {});
}
}
public void llSetVehicleType(int type)

View File

@@ -312,11 +312,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
part.SetScriptEvents(ItemID,
(int)m_Script.GetStateEventFlags(State));
Running = false;
if (ShuttingDown)
if (!Running)
m_startOnInit = false;
Running = false;
// we get new rez events on sim restart, too
// but if there is state, then we fire the change
// event
@@ -352,12 +352,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
public void Init()
{
if (!m_startOnInit)
if (ShuttingDown)
return;
if (m_startedFromSavedState)
{
Start();
if (m_startOnInit)
Start();
if (m_postOnRez)
{
PostEvent(new EventParams("on_rez",
@@ -389,7 +390,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
}
else
{
Start();
if (m_startOnInit)
Start();
PostEvent(new EventParams("state_entry",
new Object[0], new DetectParams[0]));
if (m_postOnRez)