Add a method to flush the prim update buffers once a frame, since the timer

appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
This commit is contained in:
Melanie Thielker
2009-05-04 14:25:19 +00:00
parent eedf216eba
commit 36dd346a91
8 changed files with 37 additions and 0 deletions

View File

@@ -593,6 +593,11 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
throw new System.NotImplementedException();
}
public void FlushPrimUpdates()
{
throw new System.NotImplementedException();
}
public void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, List<InventoryFolderBase> folders, bool fetchFolders, bool fetchItems)
{
throw new System.NotImplementedException();