mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 01:35:46 +08:00
Add a method to flush the prim update buffers once a frame, since the timer
appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this.
This commit is contained in:
@@ -902,6 +902,8 @@ namespace OpenSim.Framework
|
||||
List<InventoryFolderBase> folders, bool fetchFolders,
|
||||
bool fetchItems);
|
||||
|
||||
void FlushPrimUpdates();
|
||||
|
||||
void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item);
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user