Add a method to flush the prim update buffers once a frame, since the timer

appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
This commit is contained in:
Melanie Thielker
2009-05-04 14:25:19 +00:00
parent eedf216eba
commit 36dd346a91
8 changed files with 37 additions and 0 deletions

View File

@@ -543,6 +543,10 @@ namespace OpenSim.Region.Examples.SimpleModule
{
}
public void FlushPrimUpdates()
{
}
public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID,
List<InventoryItemBase> items,
List<InventoryFolderBase> folders,