diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index fe59e4d882..1bea14fadb 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1201,7 +1201,7 @@ namespace OpenSim.Region.Framework.Scenes endFrame = Frame + frames; float physicsFPS = 0f; - int tmpFrameMS, tmpPhysicsMS, tmpPhysicsMS2, tmpAgentMS, tmpTempOnRezMS, evMS, backMS, terMS; + int tmpPhysicsMS, tmpPhysicsMS2, tmpAgentMS, tmpTempOnRezMS, evMS, backMS, terMS; int maintc; List coarseLocations; List avatarUUIDs; @@ -1213,7 +1213,6 @@ namespace OpenSim.Region.Framework.Scenes // m_log.DebugFormat("[SCENE]: Processing frame {0} in {1}", Frame, RegionInfo.RegionName); - tmpFrameMS = maintc; agentMS = tempOnRezMS = eventMS = backupMS = terrainMS = landMS = 0; try @@ -1307,7 +1306,7 @@ namespace OpenSim.Region.Framework.Scenes // landMS = Util.EnvironmentTickCountSubtract(ldMS); //} - frameMS = Util.EnvironmentTickCountSubtract(tmpFrameMS); + frameMS = Util.EnvironmentTickCountSubtract(maintc); otherMS = tempOnRezMS + eventMS + backupMS + terrainMS + landMS; lastCompletedFrame = Util.EnvironmentTickCount();