Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
This commit is contained in:
Melanie
2012-02-07 21:09:04 +00:00
14 changed files with 336 additions and 46 deletions

View File

@@ -1549,7 +1549,7 @@ namespace OpenSim.Region.Framework.Scenes
PhysActor = null;
}
// Basic Physics returns null.. joy joy joy.
// Basic Physics can also return null as well as an exception catch.
if (PhysActor != null)
{
PhysActor.SOPName = this.Name; // save object into the PhysActor so ODE internals know the joint/body info
@@ -1557,10 +1557,6 @@ namespace OpenSim.Region.Framework.Scenes
DoPhysicsPropertyUpdate(RigidBody, true);
PhysActor.SetVolumeDetect(VolumeDetectActive ? 1 : 0);
}
else
{
m_log.DebugFormat("[SOP]: physics actor is null for {0} with parent {1}", UUID, this.ParentGroup.UUID);
}
}
}
}