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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
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@@ -326,10 +326,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// <returns></returns>
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public void CreateScriptInstance(TaskInventoryItem item, int startParam, bool postOnRez, string engine, int stateSource)
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{
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// m_log.InfoFormat(
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// "[PRIM INVENTORY]: " +
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// "Starting script {0}, {1} in prim {2}, {3}",
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// item.Name, item.ItemID, Name, UUID);
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// m_log.DebugFormat("[PRIM INVENTORY]: Starting script {0} {1} in prim {2} {3} in {4}",
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// item.Name, item.ItemID, m_part.Name, m_part.UUID, m_part.ParentGroup.Scene.RegionInfo.RegionName);
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if (!m_part.ParentGroup.Scene.Permissions.CanRunScript(item.ItemID, m_part.UUID, item.OwnerID))
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{
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@@ -362,8 +360,7 @@ namespace OpenSim.Region.Framework.Scenes
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string msg = String.Format("asset ID {0} could not be found", item.AssetID);
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StoreScriptError(item.ItemID, msg);
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m_log.ErrorFormat(
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"[PRIM INVENTORY]: " +
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"Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found",
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"[PRIM INVENTORY]: Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found",
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item.Name, item.ItemID, m_part.AbsolutePosition,
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m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID);
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}
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@@ -499,8 +496,9 @@ namespace OpenSim.Region.Framework.Scenes
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string msg = String.Format("couldn't be found for prim {0}, {1}", m_part.Name, m_part.UUID);
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StoreScriptError(itemId, msg);
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m_log.ErrorFormat(
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"[PRIM INVENTORY]: " +
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"Couldn't start script with ID {0} since it {1}", itemId, msg);
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"[PRIM INVENTORY]: Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2} at {3} in {4}",
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itemId, m_part.Name, m_part.UUID,
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m_part.AbsolutePosition, m_part.ParentGroup.Scene.RegionInfo.RegionName);
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}
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}
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