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ZERO_ROTATION set to 0,0,0,1 -- not 0,0,0,0 ;)
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@@ -2158,8 +2158,8 @@ namespace OpenSim.Region.ScriptEngine.Common
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public const double SQRT2 = 1.414213538f;
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// Can not be public const?
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public vector ZERO_VECTOR = new vector(0, 0, 0);
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public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0);
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public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
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public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0);
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}
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}
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