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@@ -63,6 +63,8 @@ namespace OpenSim.Framework
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/// </summary>
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private AssetMetadata m_metadata;
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private int m_uploadAttempts;
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// This is needed for .NET serialization!!!
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// Do NOT "Optimize" away!
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public AssetBase()
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@@ -148,7 +150,12 @@ namespace OpenSim.Framework
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Type == (sbyte)AssetType.Folder ||
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Type == (sbyte)AssetType.ImageJPEG ||
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Type == (sbyte)AssetType.ImageTGA ||
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<<<<<<< HEAD
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Type == (sbyte)AssetType.LSLBytecode);
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=======
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Type == (sbyte)AssetType.Mesh ||
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Type == (sbyte) AssetType.LSLBytecode);
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>>>>>>> avn/ubitvar
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}
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}
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@@ -197,6 +204,12 @@ namespace OpenSim.Framework
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set { m_metadata.Type = value; }
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}
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public int UploadAttempts
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{
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get { return m_uploadAttempts; }
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set { m_uploadAttempts = value; }
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}
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/// <summary>
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/// Is this a region only asset, or does this exist on the asset server also
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/// </summary>
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