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@@ -160,7 +160,11 @@ namespace OpenSim.Framework
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public virtual ulong HomeRegion
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{
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get
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<<<<<<< HEAD
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{
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=======
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{
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>>>>>>> avn/ubitvar
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return Util.RegionWorldLocToHandle(Util.RegionToWorldLoc(m_homeRegionX), Util.RegionToWorldLoc(m_homeRegionY));
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// return Utils.UIntsToLong( m_homeRegionX * (uint)Constants.RegionSize, m_homeRegionY * (uint)Constants.RegionSize);
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}
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