bad merge?

This commit is contained in:
UbitUmarov
2015-09-01 14:54:35 +01:00
406 changed files with 62562 additions and 8067 deletions

View File

@@ -36,6 +36,7 @@ using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Framework.Interfaces
{
public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, string version);
public delegate ScenePresence CrossAsyncDelegate(ScenePresence agent, bool isFlying);
public interface IEntityTransferModule
{
@@ -92,10 +93,17 @@ namespace OpenSim.Region.Framework.Interfaces
void EnableChildAgent(ScenePresence agent, GridRegion region);
<<<<<<< HEAD
GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out string version,
out Vector3 newpos, out string reason);
=======
GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out string version, out Vector3 newpos);
GridRegion GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos);
bool checkAgentAccessToRegion(ScenePresence agent, GridRegion destiny, Vector3 position, out string version, out string reason);
>>>>>>> avn/ubitvar
void Cross(SceneObjectGroup sog, Vector3 position, bool silent);
bool CrossPrimGroupIntoNewRegion(GridRegion destination, Vector3 newPosition, SceneObjectGroup grp, bool silent);
ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, string version);