bad merge?

This commit is contained in:
UbitUmarov
2015-09-01 14:54:35 +01:00
406 changed files with 62562 additions and 8067 deletions

View File

@@ -140,6 +140,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal ThreatLevel m_MaxThreatLevel = ThreatLevel.VeryLow;
internal float m_ScriptDelayFactor = 1.0f;
internal float m_ScriptDistanceFactor = 1.0f;
internal bool m_debuggerSafe = false;
internal Dictionary<string, FunctionPerms > m_FunctionPerms = new Dictionary<string, FunctionPerms >();
protected IUrlModule m_UrlModule = null;
@@ -150,6 +151,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_ScriptEngine = scriptEngine;
m_host = host;
m_item = item;
m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
m_UrlModule = m_ScriptEngine.World.RequestModuleInterface<IUrlModule>();
@@ -216,7 +218,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal void OSSLError(string msg)
{
throw new ScriptException("OSSL Runtime Error: " + msg);
if (m_debuggerSafe)
{
OSSLShoutError(msg);
}
else
{
throw new ScriptException("OSSL Runtime Error: " + msg);
}
}
/// <summary>
@@ -820,7 +829,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
private void TeleportAgent(string agent, int regionX, int regionY,
LSL_Types.Vector3 position, LSL_Types.Vector3 lookat, bool relaxRestrictions)
{
<<<<<<< HEAD
// ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize));
=======
>>>>>>> avn/ubitvar
ulong regionHandle = Util.RegionLocToHandle((uint)regionX, (uint)regionY);
m_host.AddScriptLPS(1);
@@ -993,18 +1005,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (target != null)
{
UUID animID=UUID.Zero;
lock (m_host.TaskInventory)
m_host.TaskInventory.LockItemsForRead(true);
foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
{
foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
if (inv.Value.Name == animation)
{
if (inv.Value.Name == animation)
{
if (inv.Value.Type == (int)AssetType.Animation)
animID = inv.Value.AssetID;
continue;
}
if (inv.Value.Type == (int)AssetType.Animation)
animID = inv.Value.AssetID;
continue;
}
}
m_host.TaskInventory.LockItemsForRead(false);
if (animID == UUID.Zero)
target.Animator.AddAnimation(animation, m_host.UUID);
else
@@ -1046,6 +1057,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
animID = UUID.Zero;
}
if (animID == UUID.Zero)
target.Animator.RemoveAnimation(animation);
else
@@ -1487,7 +1499,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return;
}
if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, startLandObject, GroupPowers.LandOptions))
if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, startLandObject, GroupPowers.LandOptions, false))
{
OSSLShoutError("You do not have permission to modify the parcel");
return;
@@ -1722,7 +1734,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
public Object osParseJSONNew(string JSON)
private Object osParseJSONNew(string JSON)
{
CheckThreatLevel(ThreatLevel.None, "osParseJSONNew");
@@ -1934,15 +1946,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
UUID assetID = UUID.Zero;
if (!UUID.TryParse(notecardNameOrUuid, out assetID))
bool notecardNameIsUUID = UUID.TryParse(notecardNameOrUuid, out assetID);
if (!notecardNameIsUUID)
{
foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
{
if (item.Type == 7 && item.Name == notecardNameOrUuid)
{
assetID = item.AssetID;
}
}
assetID = SearchTaskInventoryForAssetId(notecardNameOrUuid);
}
if (assetID == UUID.Zero)
@@ -1953,13 +1961,43 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
AssetBase a = World.AssetService.Get(assetID.ToString());
if (a == null)
return UUID.Zero;
{
// Whoops, it's still possible here that the notecard name was properly
// formatted like a UUID but isn't an asset UUID so lets look it up by name after all
assetID = SearchTaskInventoryForAssetId(notecardNameOrUuid);
if (assetID == UUID.Zero)
return UUID.Zero;
if (!NotecardCache.IsCached(assetID))
{
a = World.AssetService.Get(assetID.ToString());
if (a == null)
{
return UUID.Zero;
}
}
}
NotecardCache.Cache(assetID, a.Data);
};
return assetID;
}
protected UUID SearchTaskInventoryForAssetId(string name)
{
UUID assetId = UUID.Zero;
m_host.TaskInventory.LockItemsForRead(true);
foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
{
if (item.Type == 7 && item.Name == name)
{
assetId = item.AssetID;
}
}
m_host.TaskInventory.LockItemsForRead(false);
return assetId;
}
/// <summary>
/// Directly get an entire notecard at once.
@@ -2544,7 +2582,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
m_host.AddScriptLPS(1);
return NpcCreate(firstname, lastname, position, notecard, false, false);
return NpcCreate(firstname, lastname, position, notecard, true, false);
}
public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options)
@@ -2555,24 +2593,39 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return NpcCreate(
firstname, lastname, position, notecard,
(options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0,
(options & ScriptBaseClass.OS_NPC_SENSE_AS_AGENT) != 0);
false);
// (options & ScriptBaseClass.OS_NPC_SENSE_AS_AGENT) != 0);
}
private LSL_Key NpcCreate(
string firstname, string lastname, LSL_Vector position, string notecard, bool owned, bool senseAsAgent)
{
if (!owned)
OSSLError("Unowned NPCs are unsupported");
string groupTitle = String.Empty;
if (!World.Permissions.CanRezObject(1, m_host.OwnerID, new Vector3((float)position.x, (float)position.y, (float)position.z)))
return new LSL_Key(UUID.Zero.ToString());
if (firstname != String.Empty || lastname != String.Empty)
{
if (firstname != "Shown outfit:")
groupTitle = "- NPC -";
}
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
AvatarAppearance appearance = null;
UUID id;
if (UUID.TryParse(notecard, out id))
{
ScenePresence clonePresence = World.GetScenePresence(id);
if (clonePresence != null)
appearance = clonePresence.Appearance;
}
// UUID id;
// if (UUID.TryParse(notecard, out id))
// {
// ScenePresence clonePresence = World.GetScenePresence(id);
// if (clonePresence != null)
// appearance = clonePresence.Appearance;
// }
if (appearance == null)
{
@@ -2580,9 +2633,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (appearanceSerialized != null)
{
OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized);
appearance = new AvatarAppearance();
appearance.Unpack(appearanceOsd);
try
{
OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized);
appearance = new AvatarAppearance();
appearance.Unpack(appearanceOsd);
}
catch
{
return UUID.Zero.ToString();
}
}
else
{
@@ -2601,6 +2661,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
World,
appearance);
ScenePresence sp;
if (World.TryGetScenePresence(x, out sp))
{
sp.Grouptitle = groupTitle;
sp.SendAvatarDataToAllAgents();
}
return new LSL_Key(x.ToString());
}
@@ -2898,16 +2964,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
CheckThreatLevel(ThreatLevel.High, "osNpcRemove");
m_host.AddScriptLPS(1);
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
UUID npcId = new UUID(npc.m_string);
ManualResetEvent ev = new ManualResetEvent(false);
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
Util.FireAndForget(delegate(object x) {
try
{
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
UUID npcId = new UUID(npc.m_string);
module.DeleteNPC(npcId, World);
}
ILandObject l = World.LandChannel.GetLandObject(m_host.GroupPosition.X, m_host.GroupPosition.Y);
if (l == null || m_host.OwnerID != l.LandData.OwnerID)
{
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
}
module.DeleteNPC(npcId, World);
}
}
finally
{
ev.Set();
}
});
ev.WaitOne();
}
public void osNpcPlayAnimation(LSL_Key npc, string animation)
@@ -3183,9 +3265,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
else
{
<<<<<<< HEAD
Scene scene = m_ScriptEngine.World;
GridRegion region = scene.GridService.GetRegionByUUID(UUID.Zero, World.RegionInfo.RegionID);
return new LSL_Vector((float)region.RegionSizeX, (float)region.RegionSizeX, Constants.RegionHeight);
=======
return new LSL_Vector((float)World.RegionInfo.RegionSizeX,
(float)World.RegionInfo.RegionSizeY,
(float)World.RegionInfo.RegionSizeZ );
>>>>>>> avn/ubitvar
}
}