Refactored Meshing modules:

- Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing
- Created subfolder for all Meshmerizer files, also in the same Meshing dll
- Made them both region modules, with ZeroMesher being the default one
This compiles but doesn't run yet.
This commit is contained in:
Diva Canto
2015-08-31 09:21:05 -07:00
parent ce2c67876e
commit 3741edd1c7
11 changed files with 146 additions and 62 deletions

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@@ -31,7 +31,7 @@ using System.Diagnostics;
using System.Globalization;
using OpenMetaverse;
using OpenSim.Region.PhysicsModules.SharedBase;
using OpenSim.Region.PhysicsModule.Meshing;
using OpenSim.Region.PhysicsModules.Meshing;
public class Vertex : IComparable<Vertex>
{

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@@ -33,7 +33,7 @@ using OpenSim.Region.PhysicsModules.SharedBase;
using PrimMesher;
using OpenMetaverse;
namespace OpenSim.Region.PhysicsModule.Meshing
namespace OpenSim.Region.PhysicsModules.Meshing
{
public class Mesh : IMesh
{

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@@ -28,7 +28,11 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using System.IO;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.PhysicsModules.SharedBase;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
@@ -38,29 +42,12 @@ using System.IO.Compression;
using PrimMesher;
using log4net;
using Nini.Config;
using System.Reflection;
using System.IO;
using Mono.Addins;
namespace OpenSim.Region.PhysicsModule.Meshing
namespace OpenSim.Region.PhysicsModules.Meshing
{
public class MeshmerizerPlugin : IMeshingPlugin
{
public MeshmerizerPlugin()
{
}
public string GetName()
{
return "Meshmerizer";
}
public IMesher GetMesher(IConfigSource config)
{
return new Meshmerizer(config);
}
}
public class Meshmerizer : IMesher
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "Meshmerizer")]
public class Meshmerizer : IMesher, INonSharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static string LogHeader = "[MESH]";
@@ -72,6 +59,8 @@ namespace OpenSim.Region.PhysicsModule.Meshing
#else
private const string baseDir = null; //"rawFiles";
#endif
private bool m_Enabled = false;
// If 'true', lots of DEBUG logging of asset parsing details
private bool debugDetail = false;
@@ -87,30 +76,79 @@ namespace OpenSim.Region.PhysicsModule.Meshing
// Mesh cache. Static so it can be shared across instances of this class
private static Dictionary<ulong, Mesh> m_uniqueMeshes = new Dictionary<ulong, Mesh>();
public Meshmerizer(IConfigSource config)
#region INonSharedRegionModule
public string Name
{
IConfig start_config = config.Configs["Startup"];
IConfig mesh_config = config.Configs["Mesh"];
get { return "Meshmerizer"; }
}
decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache");
cacheSculptMaps = start_config.GetBoolean("CacheSculptMaps", cacheSculptMaps);
if (mesh_config != null)
{
useMeshiesPhysicsMesh = mesh_config.GetBoolean("UseMeshiesPhysicsMesh", useMeshiesPhysicsMesh);
debugDetail = mesh_config.GetBoolean("LogMeshDetails", debugDetail);
}
public Type ReplaceableInterface
{
get { return null; }
}
try
public void Initialise(IConfigSource source)
{
IConfig config = source.Configs["Startup"];
if (config != null)
{
if (!Directory.Exists(decodedSculptMapPath))
Directory.CreateDirectory(decodedSculptMapPath);
}
catch (Exception e)
{
m_log.WarnFormat("[SCULPT]: Unable to create {0} directory: ", decodedSculptMapPath, e.Message);
string mesher = config.GetString("meshing", string.Empty);
if (mesher == Name)
{
m_Enabled = true;
IConfig mesh_config = source.Configs["Mesh"];
decodedSculptMapPath = config.GetString("DecodedSculptMapPath", "j2kDecodeCache");
cacheSculptMaps = config.GetBoolean("CacheSculptMaps", cacheSculptMaps);
if (mesh_config != null)
{
useMeshiesPhysicsMesh = mesh_config.GetBoolean("UseMeshiesPhysicsMesh", useMeshiesPhysicsMesh);
debugDetail = mesh_config.GetBoolean("LogMeshDetails", debugDetail);
}
try
{
if (!Directory.Exists(decodedSculptMapPath))
Directory.CreateDirectory(decodedSculptMapPath);
}
catch (Exception e)
{
m_log.WarnFormat("[SCULPT]: Unable to create {0} directory: ", decodedSculptMapPath, e.Message);
}
}
}
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
scene.RegisterModuleInterface<IMesher>(this);
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
scene.UnregisterModuleInterface<IMesher>(this);
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
}
#endregion
/// <summary>
/// creates a simple box mesh of the specified size. This mesh is of very low vertex count and may
/// be useful as a backup proxy when level of detail is not needed or when more complex meshes fail
@@ -967,5 +1005,6 @@ namespace OpenSim.Region.PhysicsModule.Meshing
return mesh;
}
}
}

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@@ -1,11 +1,12 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Mono.Addins;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Region.Physics.Meshing")]
[assembly: AssemblyTitle("OpenSim.Region.PhysicsModules.Meshing")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("http://opensimulator.org")]
@@ -31,3 +32,5 @@ using System.Runtime.InteropServices;
//
[assembly: AssemblyVersion("0.8.2.*")]
[assembly: Addin("OpenSim.Region.PhysicsModules.Meshing", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]

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@@ -0,0 +1,132 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.PhysicsModules.SharedBase;
using OpenMetaverse;
using Nini.Config;
using Mono.Addins;
using log4net;
/*
* This is the zero mesher.
* Whatever you want him to mesh, he can't, telling you that by responding with a null pointer.
* Effectivly this is for switching off meshing and for testing as each physics machine should deal
* with the null pointer situation.
* But it's also a convenience thing, as physics machines can rely on having a mesher in any situation, even
* if it's a dump one like this.
* Note, that this mesher is *not* living in a module but in the manager itself, so
* it's always availabe and thus the default in case of configuration errors
*/
namespace OpenSim.Region.PhysicsModules.Meshing
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ZeroMesher")]
public class ZeroMesher : IMesher, INonSharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private bool m_Enabled = false;
#region INonSharedRegionModule
public string Name
{
get { return "ZeroMesher"; }
}
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource source)
{
// TODO: Move this out of Startup
IConfig config = source.Configs["Startup"];
if (config != null)
{
// This is the default Mesher
string mesher = config.GetString("meshing", Name);
if (mesher == Name)
m_Enabled = true;
}
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
scene.RegisterModuleInterface<IMesher>(this);
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
scene.UnregisterModuleInterface<IMesher>(this);
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
}
#endregion
#region IMesher
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod)
{
return CreateMesh(primName, primShape, size, lod, false, false);
}
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical)
{
return CreateMesh(primName, primShape, size, lod, false, false);
}
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache)
{
// Remove the reference to the encoded JPEG2000 data so it can be GCed
primShape.SculptData = OpenMetaverse.Utils.EmptyBytes;
return null;
}
#endregion
}
}