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Don't try and send group updates to NPCs via event queue, since NPCs have no event queue.
I think there is an argument for sending this information to NPCs anyway since in some cases it appears a lot easier to write server-side bots by hooking into such internal events. However, would need to stop event messages building up on NPC queues if they are never retrieved.
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@@ -1212,7 +1212,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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AgentDataMap.Add("AgentID", OSD.FromUUID(dataForAgentID));
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AgentData.Add(AgentDataMap);
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OSDArray GroupData = new OSDArray(data.Length);
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OSDArray NewGroupData = new OSDArray(data.Length);
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