mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 16:22:50 +08:00
Make asset compression optional. Currently set to false and not configurable from outside MySQLXAssetData.
This commit is contained in:
@@ -44,6 +44,7 @@ namespace OpenSim.Data.MySQL
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private bool m_enableCompression = false;
|
||||
private string m_connectionString;
|
||||
private object m_dbLock = new object();
|
||||
|
||||
@@ -142,16 +143,19 @@ namespace OpenSim.Data.MySQL
|
||||
asset.Temporary = Convert.ToBoolean(dbReader["temporary"]);
|
||||
asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]);
|
||||
|
||||
using (GZipStream decompressionStream = new GZipStream(new MemoryStream(asset.Data), CompressionMode.Decompress))
|
||||
if (m_enableCompression)
|
||||
{
|
||||
MemoryStream outputStream = new MemoryStream();
|
||||
WebUtil.CopyTo(decompressionStream, outputStream, int.MaxValue);
|
||||
// int compressedLength = asset.Data.Length;
|
||||
asset.Data = outputStream.ToArray();
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[XASSET DB]: Decompressed {0} {1} to {2} bytes from {3}",
|
||||
// asset.ID, asset.Name, asset.Data.Length, compressedLength);
|
||||
using (GZipStream decompressionStream = new GZipStream(new MemoryStream(asset.Data), CompressionMode.Decompress))
|
||||
{
|
||||
MemoryStream outputStream = new MemoryStream();
|
||||
WebUtil.CopyTo(decompressionStream, outputStream, int.MaxValue);
|
||||
// int compressedLength = asset.Data.Length;
|
||||
asset.Data = outputStream.ToArray();
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[XASSET DB]: Decompressed {0} {1} to {2} bytes from {3}",
|
||||
// asset.ID, asset.Name, asset.Data.Length, compressedLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -199,15 +203,19 @@ namespace OpenSim.Data.MySQL
|
||||
byte[] compressedData;
|
||||
MemoryStream outputStream = new MemoryStream();
|
||||
|
||||
using (GZipStream compressionStream = new GZipStream(outputStream, CompressionMode.Compress, false))
|
||||
if (m_enableCompression)
|
||||
{
|
||||
Console.WriteLine(WebUtil.CopyTo(new MemoryStream(asset.Data), compressionStream, int.MaxValue));
|
||||
// We have to close the compression stream in order to make sure it writes everything out to the underlying memory output stream.
|
||||
compressionStream.Close();
|
||||
compressedData = outputStream.ToArray();
|
||||
using (GZipStream compressionStream = new GZipStream(outputStream, CompressionMode.Compress, false))
|
||||
{
|
||||
// Console.WriteLine(WebUtil.CopyTo(new MemoryStream(asset.Data), compressionStream, int.MaxValue));
|
||||
// We have to close the compression stream in order to make sure it writes everything out to the underlying memory output stream.
|
||||
compressionStream.Close();
|
||||
compressedData = outputStream.ToArray();
|
||||
asset.Data = compressedData;
|
||||
}
|
||||
}
|
||||
|
||||
string hash = Util.SHA1Hash(compressedData);
|
||||
string hash = Util.SHA1Hash(asset.Data);
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[XASSET DB]: Compressed data size for {0} {1}, hash {2} is {3}",
|
||||
@@ -257,7 +265,7 @@ namespace OpenSim.Data.MySQL
|
||||
dbcon))
|
||||
{
|
||||
cmd.Parameters.AddWithValue("?hash", hash);
|
||||
cmd.Parameters.AddWithValue("?data", compressedData);
|
||||
cmd.Parameters.AddWithValue("?data", asset.Data);
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user