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*Removed some exceptions that were thrown in Land that is no longer needed.
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@@ -103,7 +103,10 @@ namespace OpenSim.Region.ExtensionsScriptModule
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{
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Vector myPosition = Task.AbsolutePosition;
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Land myParcel = Scene.LandManager.getLandObject(myPosition.X, myPosition.Y);
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if (myParcel == null)
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{
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//Dont do anything!
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}
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MainLog.Instance.Warn("script",
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"Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");
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return;
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