* refactor: Extract caps related code from scene and put into a region module

* No functional changes in this revision
This commit is contained in:
Justin Clarke Casey
2009-01-21 21:14:17 +00:00
parent 2921729bf2
commit 37fa677548
16 changed files with 331 additions and 190 deletions

View File

@@ -158,7 +158,7 @@ namespace OpenSim.Framework.Communications.Capabilities
// the root of all evil
m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest);
m_log.DebugFormat(
"[CAPS]: Registering seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
"[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
//m_capsHandlers["MapLayer"] =
// new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST",

View File

@@ -86,10 +86,6 @@ namespace OpenSim.Framework
/// </exception>
bool PresenceChildStatus(UUID agentId);
// Diva: get this out of here!!!
string GetCapsPath(UUID agentId);
Dictionary<ulong, string> GetChildrenSeeds(UUID agentId);
T RequestModuleInterface<T>();
T[] RequestModuleInterfaces<T>();
}