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* refactor: Extract caps related code from scene and put into a region module
* No functional changes in this revision
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@@ -158,7 +158,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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// the root of all evil
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m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest);
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m_log.DebugFormat(
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"[CAPS]: Registering seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
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"[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
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//m_capsHandlers["MapLayer"] =
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// new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST",
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@@ -86,10 +86,6 @@ namespace OpenSim.Framework
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/// </exception>
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bool PresenceChildStatus(UUID agentId);
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// Diva: get this out of here!!!
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string GetCapsPath(UUID agentId);
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Dictionary<ulong, string> GetChildrenSeeds(UUID agentId);
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T RequestModuleInterface<T>();
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T[] RequestModuleInterfaces<T>();
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}
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