The attached patch moves the sun module incrementally nearer where it
needs to be. Default behavior, i.e. no overriding configuration is to
match Second Life's diurnal/nocturnal rhythm.

All designated values are now sent to the client.There remain a couple
of unanswered questions about how this SHOULD be implemented though.
This commit is contained in:
Justin Clarke Casey
2008-05-07 14:15:59 +00:00
parent 0ea48cf786
commit 382b9c18ed
4 changed files with 193 additions and 55 deletions

View File

@@ -573,7 +573,7 @@ namespace OpenSim.Region.Examples.SimpleModule
return false;
}
public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel)
public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel, ulong time, uint dlen, uint ylen, float phase)
{
}