The new llScript-cs parser. Thanks Mike

This commit is contained in:
Johan Berntsson
2008-07-04 08:59:41 +00:00
parent 23ec21e44a
commit 382fb8cea6
7 changed files with 29072 additions and 0 deletions

View File

@@ -73,6 +73,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
private string ScriptEnginesPath = "ScriptEngines";
private static LSL2CSConverter LSL_Converter = new LSL2CSConverter();
//private static CSCodeGenerator LSL_Converter;
private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
private static VBCodeProvider VBcodeProvider = new VBCodeProvider();
private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider();
@@ -275,6 +276,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
{
// Its LSL, convert it to C#
compileScript = LSL_Converter.Convert(Script);
//LSL_Converter = new CSCodeGenerator(Script);
//compileScript = LSL_Converter.Generate();
l = enumCompileType.cs;
}