Worked on Asset server, asset downloads (from server to sim) now work.

Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix.
This commit is contained in:
MW
2007-05-15 17:51:13 +00:00
parent 6b15c6e556
commit 384293ac56
11 changed files with 568 additions and 367 deletions

View File

@@ -96,7 +96,7 @@ namespace OpenSim.Assets
{
//hack: so we can give each user a set of textures
textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001");
textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002");
textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002");
textureList[2] = new LLUUID("00000000-0000-0000-9999-000000000003");
textureList[3] = new LLUUID("00000000-0000-0000-9999-000000000004");
textureList[4] = new LLUUID("00000000-0000-0000-9999-000000000005");