Restore [Startup] physical_prim flag which can stop any prims being subject to physics

This had stopped working.  However, at the moment it still allows the physics flag to be set even though this has no effect.  This needs to be fixed.
Default for this flag is true as previously.
This commit is contained in:
Justin Clark-Casey (justincc)
2011-10-15 02:42:43 +01:00
parent f2889d7ce9
commit 3843efe478
3 changed files with 14 additions and 2 deletions

View File

@@ -177,7 +177,8 @@
; ## PHYSICS
; ##
; if you would like to allow prims to be physical and move by physics with the physical checkbox in the client set this to true.
; If true then prims can be made subject to physics (gravity, pushing, etc.).
; If false then physics flag can be set but it is not honoured. However, prims are still solid for the purposes of collision direction
physical_prim = true
; Select a mesher here.