mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
Restore [Startup] physical_prim flag which can stop any prims being subject to physics
This had stopped working. However, at the moment it still allows the physics flag to be set even though this has no effect. This needs to be fixed. Default for this flag is true as previously.
This commit is contained in:
@@ -177,7 +177,8 @@
|
||||
; ## PHYSICS
|
||||
; ##
|
||||
|
||||
; if you would like to allow prims to be physical and move by physics with the physical checkbox in the client set this to true.
|
||||
; If true then prims can be made subject to physics (gravity, pushing, etc.).
|
||||
; If false then physics flag can be set but it is not honoured. However, prims are still solid for the purposes of collision direction
|
||||
physical_prim = true
|
||||
|
||||
; Select a mesher here.
|
||||
|
||||
Reference in New Issue
Block a user