Merge branch 'master' into bulletsim

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneManager.cs
This commit is contained in:
Mic Bowman
2011-08-19 14:49:16 -07:00
111 changed files with 2656 additions and 1160 deletions

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@@ -151,6 +151,7 @@
;; OpenDynamicsEngine is by some distance the most developed physics engine
;; basicphysics effectively does not model physics at all, making all
;; objects phantom
;; The Bullet plugins do not work properly right now. A better Bullet plugin is on the way.
;; Default is OpenDynamicsEngine
; physics = OpenDynamicsEngine
; physics = basicphysics
@@ -318,8 +319,8 @@
; meant to override the MapImage and search server url given at login, and varying
; on a sim-basis.
; Viewers that don't understand it, will ignore it
;MapImageServerURI = "http://127.0.0.1:9000/
;SearchServerURI = "http://127.0.0.1:9000/
;MapImageServerURI = "http://127.0.0.1:9000/"
;SearchServerURI = "http://127.0.0.1:9000/"
[Chat]

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@@ -217,6 +217,9 @@
;WorldMapModule = "WorldMap"
;MapImageModule = "MapImageModule"
; World map blacklist timeout in seconds
;BlacklistTimeout = 600
; Set to false to not generate any maptiles
;GenerateMaptiles = true

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@@ -203,6 +203,8 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
;Currency = ""
WelcomeMessage = "Welcome, Avatar!"
AllowRemoteSetLoginLevel = "false"

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@@ -188,6 +188,8 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
;Currency = ""
WelcomeMessage = "Welcome, Avatar!"
AllowRemoteSetLoginLevel = "false"

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@@ -122,6 +122,7 @@
[Modules]
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
;; Copy the config .example file into your own .ini file and change configs there
;; We recommend the use of the FlotsamAssetCache since this is most actively maintained.
AssetCaching = "FlotsamAssetCache"
Include-FlotsamCache = "config-include/FlotsamCache.ini"

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@@ -45,14 +45,15 @@
[Modules]
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
;; Copy the config .example file into your own .ini file and change configs there
;; We recommend the use of the FlotsamAssetCache since this is most actively maintained.
AssetCaching = "FlotsamAssetCache"
Include-FlotsamCache = "config-include/FlotsamCache.ini"
;AssetCaching = "GlynnTuckerAssetCache"
;AssetCaching = "FlotsamAssetCache"
;Include-FlotsamCache = "config-include/FlotsamCache.ini"
AssetCaching = "CenomeMemoryAssetCache"
Include-CenomeCache = "config-include/CenomeCache.ini"
; AssetCaching = "CenomeMemoryAssetCache"
; Include-CenomeCache = "config-include/CenomeCache.ini"
;; Authorization is not on by default, as it depends on external php
;AuthorizationServices = "LocalAuthorizationServicesConnector"
@@ -99,6 +100,8 @@
;; For Viewer 2
MapTileURL = "http://127.0.0.1:9000/"
;Currency = ""
;; Regular expressions for controlling which client versions are accepted/denied.
;; An empty string means nothing is checked.
;;