diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index f479e12c63..df2dacb306 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs @@ -131,13 +131,29 @@ namespace OpenSim.Region.Framework.Scenes.Tests UUID agentId = TestHelpers.ParseTail(0x01); AgentCircuitData acd = SceneHelpers.GenerateAgentData(agentId); + acd.child = true; GridRegion region = scene.GridService.GetRegionByName(UUID.Zero, scene.RegionInfo.RegionName); string reason; + // XXX: ViaLogin may not be correct here. scene.SimulationService.CreateAgent(region, acd, (uint)TeleportFlags.ViaLogin, out reason); Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(agentId), Is.Not.Null); Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); + + // There's no scene presence yet since only an agent circuit has been established. + Assert.That(scene.GetScenePresence(agentId), Is.Null); + + TestClient client = new TestClient(acd, scene); + scene.AddNewClient(client, PresenceType.User); + + Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(agentId), Is.Not.Null); + Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); + + ScenePresence sp = scene.GetScenePresence(agentId); + Assert.That(sp, Is.Not.Null); + Assert.That(sp.UUID, Is.EqualTo(agentId)); + Assert.That(sp.IsChildAgent, Is.True); } ///