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* Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
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@@ -624,6 +624,9 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
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public virtual void SendBulkUpdateInventory(InventoryItemBase item)
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{
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}
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public virtual void SendBulkUpdateInventory(InventoryFolderBase folderBase)
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{}
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public void SendTakeControls(int controls, bool passToAgent, bool TakeControls)
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{
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