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If deserializing a scene object fails during IAR load then ignore the object rather than halting the IAR load with an exception.
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@@ -54,7 +54,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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/// Deserialize a scene object from the original xml format
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/// </summary>
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/// <param name="xmlData"></param>
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/// <returns></returns>
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/// <returns>The scene object deserialized. Null on failure.</returns>
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public static SceneObjectGroup FromOriginalXmlFormat(string xmlData)
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{
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//m_log.DebugFormat("[SOG]: Starting deserialization of SOG");
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