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* This updates adds locking capability. Thanks, lbsa71 for pointing out my bitmasking error of the objectflags! It's still a little bit wonky when you check the checkbox, however it 'takes' and doesn't break anything.
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@@ -768,6 +768,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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group.GrabMovement(offset, pos, remoteClient);
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}
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group.SendGroupTerseUpdate();
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}
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}
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