mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 00:46:02 +08:00
* This updates adds locking capability. Thanks, lbsa71 for pointing out my bitmasking error of the objectflags! It's still a little bit wonky when you check the checkbox, however it 'takes' and doesn't break anything.
This commit is contained in:
@@ -1620,13 +1620,14 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
{
|
||||
if (addRemTF == (byte)0)
|
||||
{
|
||||
m_parentGroup.SetLocked(true);
|
||||
//OwnerMask &= ~mask;
|
||||
//m_parentGroup.SetLocked(true);
|
||||
//PermissionMask.
|
||||
OwnerMask &= ~mask;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_parentGroup.SetLocked(false);
|
||||
//OwnerMask |= mask;
|
||||
//m_parentGroup.SetLocked(false);
|
||||
OwnerMask |= mask;
|
||||
}
|
||||
SendFullUpdateToAllClients();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user