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A couple of small optimizations over the previous commit
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@@ -1735,7 +1735,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <summary>
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/// This is the event handler for client cameras. If a client is moving, or moving the camera, this event is triggering.
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/// </summary>
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public void HandleAgentCamerasUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData)
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private void HandleAgentCamerasUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData)
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{
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//m_log.DebugFormat(
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// "[SCENE PRESENCE]: In {0} received agent camera update from {1}, flags {2}",
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