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add llWorldPosToHUD
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@@ -536,5 +536,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_String llComputeHash(LSL_String message, LSL_String algo);
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LSL_String llGetRenderMaterial(LSL_Integer face);
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LSL_Integer llIsLinkGLTFMaterial(LSL_Integer linknum, LSL_Integer face);
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LSL_Vector llWorldPosToHUD(LSL_Vector WorldPosition);
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}
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}
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