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add llWorldPosToHUD
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@@ -2894,5 +2894,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llIsLinkGLTFMaterial(linknum, face);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public LSL_Vector llWorldPosToHUD(LSL_Vector WorldPosition)
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{
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return m_LSL_Functions.llWorldPosToHUD(WorldPosition);
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}
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}
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}
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