* Implements selected object return.

* If user is in the same sim with you, they'll get an inventory update, if not....  oh well, they'll have to clear their cache potentially before they'll see it.
This commit is contained in:
Teravus Ovares
2008-05-24 09:40:14 +00:00
parent c98fb26789
commit 3965fa2ff3
3 changed files with 316 additions and 113 deletions

View File

@@ -3868,6 +3868,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
else
{
switch (Pack.Type)
{
#region Scene/Avatar