* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity

This commit is contained in:
John Hurliman
2009-09-16 15:45:40 -07:00
parent f42d085ab1
commit 39842eb4af
6 changed files with 46 additions and 28 deletions

View File

@@ -68,7 +68,7 @@ namespace OpenSim.Region.Examples.SimpleModule
public override void UpdateMovement()
{
UpdateGroupRotation(GroupRotation * m_rotationDirection);
UpdateGroupRotation(Rotation * m_rotationDirection);
base.UpdateMovement();
}