refactor: Use SOP.Flags rather than SOP.ObjectFlags

This commit is contained in:
Justin Clark-Casey (justincc)
2010-08-13 20:23:53 +01:00
parent c98c6a2930
commit 39a748b47a
9 changed files with 25 additions and 25 deletions

View File

@@ -1081,7 +1081,7 @@ namespace OpenSim.Data.MySQL
prim.SitName = (string)row["SitName"];
prim.TouchName = (string)row["TouchName"];
// Permissions
prim.ObjectFlags = (uint)(int)row["ObjectFlags"];
prim.Flags = (PrimFlags)(int)row["ObjectFlags"];
prim.OwnerMask = (uint)(int)row["OwnerMask"];
prim.NextOwnerMask = (uint)(int)row["NextOwnerMask"];
prim.GroupMask = (uint)(int)row["GroupMask"];
@@ -1414,7 +1414,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("SitName", prim.SitName);
cmd.Parameters.AddWithValue("TouchName", prim.TouchName);
// permissions
cmd.Parameters.AddWithValue("ObjectFlags", prim.ObjectFlags);
cmd.Parameters.AddWithValue("ObjectFlags", (uint)prim.Flags);
cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString());
cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString());
cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString());