mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 06:06:06 +08:00
* Started renaming world to Scene
* Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins
This commit is contained in:
@@ -108,7 +108,7 @@ namespace OpenSim.Region.ClientStack
|
||||
StorageManager storageManager = CreateStorageManager(regionInfo);
|
||||
Scene scene = CreateScene(regionInfo, storageManager, authen);
|
||||
|
||||
udpServer.LocalWorld = scene;
|
||||
udpServer.LocalScene = scene;
|
||||
|
||||
scene.LoadWorldMap();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user