* Started renaming world to Scene

* Update and UpdateMovement now first stores array to avoid collection update exceptions
* Ignored some bins
This commit is contained in:
lbsa71
2007-07-26 14:55:42 +00:00
parent 74654dc735
commit 39b64564dc
20 changed files with 137 additions and 202 deletions

View File

@@ -53,7 +53,7 @@ namespace OpenSim.Region.ClientStack
protected PacketServer _packetServer;
protected int listenPort;
protected IWorld m_localWorld;
protected IScene m_localScene;
protected AssetCache m_assetCache;
protected InventoryCache m_inventoryCache;
protected LogBase m_log;
@@ -71,12 +71,12 @@ namespace OpenSim.Region.ClientStack
}
}
public IWorld LocalWorld
public IScene LocalScene
{
set
{
this.m_localWorld = value;
this._packetServer.LocalWorld = this.m_localWorld;
this.m_localScene = value;
this._packetServer.LocalScene = this.m_localScene;
}
}