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rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability
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@@ -1235,7 +1235,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// must be handled by the caller.
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///
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/// <param name="silent">If true then deletion is not broadcast to clients</param>
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public void DeleteGroup(bool silent)
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public void DeleteGroupFromScene(bool silent)
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{
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List<SceneObjectPart> parts;
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