rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability

This commit is contained in:
Justin Clark-Casey (justincc)
2010-09-15 22:29:58 +01:00
parent 16f296f489
commit 39d27fc879
4 changed files with 4 additions and 4 deletions

View File

@@ -1235,7 +1235,7 @@ namespace OpenSim.Region.Framework.Scenes
/// must be handled by the caller.
///
/// <param name="silent">If true then deletion is not broadcast to clients</param>
public void DeleteGroup(bool silent)
public void DeleteGroupFromScene(bool silent)
{
List<SceneObjectPart> parts;