let log4net find its configuration with Robust also

This commit is contained in:
UbitUmarov
2022-10-15 03:06:29 +01:00
parent 053dfdd13d
commit 3a02bf077d
3 changed files with 36 additions and 47 deletions

View File

@@ -1460,8 +1460,7 @@ namespace OpenSim.Region.Framework.Scenes
XmlNodeList nodes = doc.GetElementsByTagName("SavedScriptState");
if (nodes.Count > 0)
{
if (m_savedScriptState is null)
m_savedScriptState = new Dictionary<UUID, string>();
m_savedScriptState ??= new Dictionary<UUID, string>();
foreach (XmlNode node in nodes)
{
if (node.Attributes["UUID"] is not null)
@@ -1483,8 +1482,7 @@ namespace OpenSim.Region.Framework.Scenes
if (reader.Name.Equals("SavedScriptState") && reader.NodeType == XmlNodeType.Element)
{
//m_log.DebugFormat("[SCENE OBJECT GROUP]: Loading script state for {0}", Name);
if (m_savedScriptState is null)
m_savedScriptState = new Dictionary<UUID, string>();
m_savedScriptState ??= new Dictionary<UUID, string>();
string uuid = reader.GetAttribute("UUID");
@@ -3721,7 +3719,7 @@ namespace OpenSim.Region.Framework.Scenes
{
// empirically convert distance diference to a impulse
Vector3 grabforce = pos - AbsolutePosition;
grabforce = grabforce * (pa.Mass * 0.1f);
grabforce *= pa.Mass * 0.1f;
pa.AddForce(grabforce, false);
m_scene.PhysicsScene.AddPhysicsActorTaint(pa);
}
@@ -4027,7 +4025,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <returns></returns>
public int GetPartCount()
{
return Parts.Count();
return Parts.Length;
}
public void AdjustChildPrimPermissions(bool forceTaskInventoryPermissive)
@@ -4513,7 +4511,7 @@ namespace OpenSim.Region.Framework.Scenes
{
SceneObjectPart obPart = parts[i];
if (obPart.UUID != m_rootPart.UUID)
obPart.OffsetPosition = obPart.OffsetPosition + diff;
obPart.OffsetPosition += diff;
}
AbsolutePosition = newPos;
@@ -4910,7 +4908,7 @@ namespace OpenSim.Region.Framework.Scenes
if(m_targetsByScript.TryGetValue(waypoint.scriptID, out List<int>handles))
{
handles.Remove(handle);
if(handles.Count() == 0)
if(handles.Count == 0)
m_targetsByScript.Remove(waypoint.scriptID);
}
m_rotTargets.Remove(handle);
@@ -4962,7 +4960,7 @@ namespace OpenSim.Region.Framework.Scenes
if (m_targetsByScript.TryGetValue(waypoint.scriptID, out List<int> handles))
{
handles.Remove(handle);
if (handles.Count() == 0)
if (handles.Count == 0)
m_targetsByScript.Remove(waypoint.scriptID);
}
m_targets.Remove(handle);