mirror of
https://github.com/opensim/opensim.git
synced 2026-08-10 03:06:05 +08:00
split the Upload* caps per asset type. We will need that one day. move uploadtaskscript to simpleh
This commit is contained in:
@@ -1,6 +1,9 @@
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using System;
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using System.Collections;
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using System.IO;
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using System.Net;
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using System.Text;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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@@ -18,14 +21,32 @@ namespace OpenSim.Region.ClientStack.Linden
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public partial class BunchOfCaps
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{
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/// <summary>
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/// Called by the items updates handler. Provides a URL to which the client can upload a new asset.
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/// </summary>
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/// <param name="request"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <returns></returns>
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public void UpdateInventoryItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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public void UpdateNotecardItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.Notecard);
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}
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public void UpdateAnimSetItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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//UpdateInventoryItemAsset(httpRequest, httpResponse, map, CustomInventoryType.AnimationSet);
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}
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public void UpdateScriptItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.LSLText);
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}
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public void UpdateSettingsItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.Settings);
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}
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public void UpdateGestureItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.Gesture);
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}
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private void UpdateInventoryItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map, byte atype, bool taskSript = false)
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{
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m_log.Debug("[CAPS]: UpdateInventoryItemAsset Request in region: " + m_regionName + "\n");
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@@ -76,43 +97,173 @@ namespace OpenSim.Region.ClientStack.Linden
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string uploaderPath = GetNewCapPath();
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ItemUpdater uploader = new ItemUpdater(itemID, objectID, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
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uploader.OnUpLoad += ItemUpdated;
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m_HostCapsObj.HttpListener.AddStreamHandler(
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new BinaryStreamHandler(
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"POST", uploaderPath, uploader.uploaderCaps, "UpdateInventoryItemAsset", null));
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string protocol = m_HostCapsObj.SSLCaps ? "https://" : "http://";
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string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
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LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
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uploadResponse.uploader = uploaderURL;
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uploadResponse.state = "upload";
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ItemUpdater uploader = new ItemUpdater(itemID, objectID, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
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uploader.remoteAdress = httpRequest.RemoteIPEndPoint.Address;
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uploader.OnUpLoad += ItemUpdated;
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var uploaderHandler = new SimpleBinaryHandler("POST", uploaderPath, uploader.process);
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uploaderHandler.MaxDataSize = 10000000; // change per asset type?
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m_HostCapsObj.HttpListener.AddSimpleStreamHandler(uploaderHandler);
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// m_log.InfoFormat("[CAPS]: UpdateAgentInventoryAsset response: {0}",
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// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
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httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(uploadResponse));
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}
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/// <summary>
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/// Called when new asset data for an inventory item update has been uploaded.
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/// </summary>
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/// <param name="itemID">Item to update</param>
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/// <param name="data">New asset data</param>
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/// <returns></returns>
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public UUID ItemUpdated(UUID itemID, UUID objectID, byte[] data)
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{
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if (ItemUpdatedCall != null)
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{
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return ItemUpdatedCall(m_HostCapsObj.AgentID, itemID, objectID, data);
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}
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return UUID.Zero;
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}
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/// <summary>
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/// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
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/// </summary>
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/// <param name="httpRequest">HTTP request header object</param>
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/// <param name="httpResponse">HTTP response header object</param>
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/// <returns></returns>
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public void UpdateScriptTaskInventory(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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httpResponse.StatusCode = (int)HttpStatusCode.OK;
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try
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{
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//m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
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//m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
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UUID itemID = UUID.Zero;
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UUID objectID = UUID.Zero;
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bool is_script_running = false;
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OSD tmp;
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try
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{
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if (map.TryGetValue("item_id", out tmp))
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itemID = tmp;
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if (map.TryGetValue("task_id", out tmp))
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objectID = tmp;
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if (map.TryGetValue("is_script_running", out tmp))
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is_script_running = tmp;
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}
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catch { }
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if (itemID == UUID.Zero || objectID == UUID.Zero)
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{
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LLSDAssetUploadError error = new LLSDAssetUploadError();
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error.message = "failed to recode request";
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error.identifier = UUID.Zero;
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httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
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return;
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}
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SceneObjectPart sop = m_Scene.GetSceneObjectPart(objectID);
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if (sop == null)
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{
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LLSDAssetUploadError error = new LLSDAssetUploadError();
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error.message = "object not found";
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error.identifier = UUID.Zero;
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httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
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return;
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}
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if (!m_Scene.Permissions.CanEditObjectInventory(objectID, m_AgentID))
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{
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LLSDAssetUploadError error = new LLSDAssetUploadError();
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error.message = "No permissions to edit objec";
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error.identifier = UUID.Zero;
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httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
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return;
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}
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if (!m_Scene.Permissions.CanEditScript(itemID, objectID, m_AgentID))
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{
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LLSDAssetUploadError error = new LLSDAssetUploadError();
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error.message = "No permissions to edit script";
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error.identifier = UUID.Zero;
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httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
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return;
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}
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string uploaderPath = GetNewCapPath();
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string protocol = m_HostCapsObj.SSLCaps ? "https://" : "http://";
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string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
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LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
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uploadResponse.uploader = uploaderURL;
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uploadResponse.state = "upload";
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TaskInventoryScriptUpdater uploader = new TaskInventoryScriptUpdater(itemID, objectID, is_script_running,
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uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
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uploader.remoteAdress = httpRequest.RemoteIPEndPoint.Address;
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uploader.OnUpLoad += TaskScriptUpdated;
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var uploaderHandler = new SimpleBinaryHandler("POST", uploaderPath, uploader.process);
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uploaderHandler.MaxDataSize = 10000000; // change per asset type?
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m_HostCapsObj.HttpListener.AddSimpleStreamHandler(uploaderHandler);
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// m_log.InfoFormat("[CAPS]: " +
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// "ScriptTaskInventory response: {0}",
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// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
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httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(uploadResponse));
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}
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catch (Exception e)
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{
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m_log.Error("[UpdateScriptTaskInventory]: " + e.ToString());
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}
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}
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/// <summary>
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/// Called when new asset data for an agent inventory item update has been uploaded.
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/// </summary>
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/// <param name="itemID">Item to update</param>
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/// <param name="primID">Prim containing item to update</param>
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/// <param name="isScriptRunning">Signals whether the script to update is currently running</param>
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/// <param name="data">New asset data</param>
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public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
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{
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if (TaskScriptUpdatedCall != null)
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{
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ArrayList e = TaskScriptUpdatedCall(m_HostCapsObj.AgentID, itemID, primID, isScriptRunning, data);
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foreach (Object item in e)
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errors.Add(item);
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}
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}
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}
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/// <summary>
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/// This class is a callback invoked when a client sends asset data to
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/// an agent inventory notecard update url
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/// </summary>
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public class ItemUpdater
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{
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public event UpdateItem OnUpLoad;
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private UpdateItem handlerUpdateItem = null;
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public event UpdateItem OnUpLoad = null;
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private string uploaderPath = String.Empty;
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private UUID inventoryItemID;
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private UUID objectID;
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private IHttpServer httpListener;
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private bool m_dumpAssetToFile;
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public IPAddress remoteAdress;
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public ItemUpdater(UUID inventoryItem, UUID objectid, string path, IHttpServer httpServer, bool dumpAssetToFile)
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{
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@@ -131,54 +282,131 @@ namespace OpenSim.Region.ClientStack.Linden
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <returns></returns>
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public string uploaderCaps(byte[] data, string path, string param)
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public void process(IOSHttpRequest request, IOSHttpResponse response, byte[] data)
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{
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httpListener.RemoveStreamHandler("POST", uploaderPath);
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httpListener.RemoveSimpleStreamHandler(uploaderPath);
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if (!request.RemoteIPEndPoint.Address.Equals(remoteAdress))
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{
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response.StatusCode = (int)HttpStatusCode.Unauthorized;
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return;
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}
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UUID inv = inventoryItemID;
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string res = String.Empty;
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UUID assetID = UUID.Zero;
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handlerUpdateItem = OnUpLoad;
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if (handlerUpdateItem != null)
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assetID = handlerUpdateItem(inv, objectID, data);
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if (OnUpLoad == null)
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{
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response.StatusCode = (int)HttpStatusCode.Gone;
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return;
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}
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UUID assetID = OnUpLoad(inventoryItemID, objectID, data);
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if (assetID == UUID.Zero)
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{
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LLSDAssetUploadError uperror = new LLSDAssetUploadError();
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uperror.message = "Failed to update inventory item asset";
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uperror.identifier = inv;
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uperror.identifier = inventoryItemID;
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res = LLSDHelpers.SerialiseLLSDReply(uperror);
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}
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else
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{
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LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
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uploadComplete.new_asset = assetID.ToString();
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uploadComplete.new_inventory_item = inv;
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uploadComplete.new_inventory_item = inventoryItemID;
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uploadComplete.state = "complete";
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res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
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}
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if (m_dumpAssetToFile)
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{
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SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
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Util.SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
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}
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return res;
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response.StatusCode = (int)HttpStatusCode.OK;
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response.RawBuffer = Encoding.UTF8.GetBytes(res);
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}
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}
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/// <summary>
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/// This class is a callback invoked when a client sends asset data to
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/// a task inventory script update url
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/// </summary>
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public class TaskInventoryScriptUpdater
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{
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public event UpdateTaskScript OnUpLoad;
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private string m_uploaderPath = String.Empty;
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private UUID m_inventoryItemID;
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private UUID m_primID;
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private bool m_isScriptRunning;
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private IHttpServer m_httpListener;
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private bool m_dumpAssetToFile;
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public IPAddress remoteAdress;
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public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, bool isScriptRunning,
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string path, IHttpServer httpServer, bool dumpAssetToFile)
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{
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m_dumpAssetToFile = dumpAssetToFile;
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m_inventoryItemID = inventoryItemID;
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m_primID = primID;
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m_isScriptRunning = isScriptRunning;
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m_uploaderPath = path;
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m_httpListener = httpServer;
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}
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private static void SaveAssetToFile(string filename, byte[] data)
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/// <summary>
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///
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/// </summary>
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/// <param name="data"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <returns></returns>
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public void process(IOSHttpRequest request, IOSHttpResponse response, byte[] data)
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{
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string assetPath = "UserAssets";
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if (!Directory.Exists(assetPath))
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m_httpListener.RemoveSimpleStreamHandler(m_uploaderPath);
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if(OnUpLoad == null)
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{
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Directory.CreateDirectory(assetPath);
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response.StatusCode = (int)HttpStatusCode.Gone;
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return;
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}
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response.StatusCode = (int)HttpStatusCode.OK;
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try
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{
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string res = String.Empty;
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LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
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ArrayList errors = new ArrayList();
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OnUpLoad?.Invoke(m_inventoryItemID, m_primID, m_isScriptRunning, data, ref errors);
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uploadComplete.new_asset = m_inventoryItemID;
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uploadComplete.compiled = errors.Count > 0 ? false : true;
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uploadComplete.state = "complete";
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uploadComplete.errors = new OpenSim.Framework.Capabilities.OSDArray();
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uploadComplete.errors.Array = errors;
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res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
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if (m_dumpAssetToFile)
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{
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Util.SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
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}
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// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
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response.RawBuffer = Encoding.UTF8.GetBytes(res);
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}
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catch
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{
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LLSDAssetUploadError error = new LLSDAssetUploadError();
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error.message = "could not compile script";
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error.identifier = UUID.Zero;
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response.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
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return;
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}
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FileStream fs = File.Create(Path.Combine(assetPath, filename));
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BinaryWriter bw = new BinaryWriter(fs);
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bw.Write(data);
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bw.Close();
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fs.Close();
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}
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}
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}
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Reference in New Issue
Block a user