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In an attempt to solve multihomed UDP problem I seem to have bound UDP socket to external IP instead of internal :)
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@@ -167,7 +167,7 @@ namespace OpenSim.Framework
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public bool isSandbox = false;
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public bool commFailTF = false;
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public bool m_allow_alternate_ports;
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// public bool m_allow_alternate_ports;
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public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero;
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public LLUUID CovenantID = LLUUID.Zero;
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