diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs index 8c1f5b34ff..0921b2eba9 100644 --- a/OpenSim/Data/Tests/RegionTests.cs +++ b/OpenSim/Data/Tests/RegionTests.cs @@ -272,6 +272,7 @@ namespace OpenSim.Data.Tests Vector3 groupos = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); Vector3 offset = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); Quaternion rotoff = new Quaternion(random.Next(1),random.Next(1),random.Next(1),random.Next(1)); + rotoff.Normalize(); Vector3 velocity = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); Vector3 angvelo = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); Vector3 accel = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); @@ -447,7 +448,8 @@ namespace OpenSim.Data.Tests DateTime rezzed = new DateTime(2005, 07, 15); Vector3 groupos = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); Vector3 offset = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); - Quaternion rotoff = new Quaternion(random.Next(100000),random.Next(100000),random.Next(100000),random.Next(100000)); + Quaternion rotoff = new Quaternion(random.Next(100),random.Next(100),random.Next(100),random.Next(100)); + rotoff.Normalize(); Vector3 velocity = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); Vector3 angvelo = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); Vector3 accel = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); @@ -501,7 +503,10 @@ namespace OpenSim.Data.Tests Assert.That(regionh,Is.EqualTo(p.RegionHandle), "Assert.That(regionh,Is.EqualTo(p.RegionHandle))"); Assert.That(groupos,Is.EqualTo(p.GroupPosition), "Assert.That(groupos,Is.EqualTo(p.GroupPosition))"); Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))"); - Assert.That(rotoff,Is.EqualTo(p.RotationOffset), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); + Assert.That(rotoff.X, Is.EqualTo(p.RotationOffset.X).Within(0.001), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); + Assert.That(rotoff.Y, Is.EqualTo(p.RotationOffset.Y).Within(0.001), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); + Assert.That(rotoff.Z, Is.EqualTo(p.RotationOffset.Z).Within(0.001), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); + Assert.That(rotoff.W, Is.EqualTo(p.RotationOffset.W).Within(0.001), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); Assert.That(creator,Is.EqualTo(p.CreatorID), "Assert.That(creator,Is.EqualTo(p.CreatorID))"); Assert.That(dic,Is.EqualTo(p.TaskInventory), "Assert.That(dic,Is.EqualTo(p.TaskInventory))"); Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))"); @@ -540,7 +545,8 @@ namespace OpenSim.Data.Tests SceneObjectPart sop = NewSOP(("Test SOP " + i.ToString()),tmp); Vector3 groupos = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); Vector3 offset = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); - Quaternion rotoff = new Quaternion(random.Next(100000),random.Next(100000),random.Next(100000),random.Next(100000)); + Quaternion rotoff = new Quaternion(random.Next(1000),random.Next(1000),random.Next(1000),random.Next(1000)); + rotoff.Normalize(); Vector3 velocity = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); Vector3 angvelo = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); Vector3 accel = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000)); @@ -564,7 +570,10 @@ namespace OpenSim.Data.Tests { SceneObjectPart cursop = mydic[parts[i].UUID]; Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition), "Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition))"); - Assert.That(cursop.RotationOffset,Is.EqualTo(parts[i].RotationOffset), "Assert.That(cursop.RotationOffset,Is.EqualTo(parts[i].RotationOffset))"); + Assert.That(cursop.RotationOffset.X, Is.EqualTo(parts[i].RotationOffset.X).Within(0.001), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); + Assert.That(cursop.RotationOffset.Y, Is.EqualTo(parts[i].RotationOffset.Y).Within(0.001), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); + Assert.That(cursop.RotationOffset.Z, Is.EqualTo(parts[i].RotationOffset.Z).Within(0.001), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); + Assert.That(cursop.RotationOffset.W, Is.EqualTo(parts[i].RotationOffset.W).Within(0.001), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); Assert.That(cursop.OffsetPosition,Is.EqualTo(parts[i].OffsetPosition), "Assert.That(cursop.OffsetPosition,Is.EqualTo(parts[i].OffsetPosition))"); Assert.That(cursop.Velocity,Is.EqualTo(parts[i].Velocity), "Assert.That(cursop.Velocity,Is.EqualTo(parts[i].Velocity))"); Assert.That(cursop.AngularVelocity,Is.EqualTo(parts[i].AngularVelocity), "Assert.That(cursop.AngularVelocity,Is.EqualTo(parts[i].AngularVelocity))");