From 3ab30e05e9422f71ae2a6a6c470fbfb3d0a5ec4e Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 22 Jul 2021 20:05:30 +0100 Subject: [PATCH] pesty warning --- .../Region/Framework/Scenes/SimStatsReporter.cs | 17 ++++------------- 1 file changed, 4 insertions(+), 13 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index a63f2c7666..dbd8fff1ce 100755 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs @@ -44,23 +44,14 @@ namespace OpenSim.Region.Framework.Scenes /// public class SimStatsReporter { - private static readonly log4net.ILog m_log - = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - public const string LastReportedObjectUpdateStatName = "LastReportedObjectUpdates"; - public const string SlowFramesStatName = "SlowFrames"; + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); public delegate void SendStatResult(SimStats stats); - - public delegate void YourStatsAreWrong(); - public event SendStatResult OnSendStatsResult; - public event YourStatsAreWrong OnStatsIncorrect; - - private SendStatResult handlerSendStatResult; - + public delegate void YourStatsAreWrong(); private YourStatsAreWrong handlerStatsIncorrect; + public event YourStatsAreWrong OnStatsIncorrect; // size of LastReportedSimFPS with extra stats. private const int m_statisticExtraArraySize = (int)(StatsIndex.ArraySize - StatsIndex.ViewerArraySize); @@ -441,7 +432,7 @@ namespace OpenSim.Region.Framework.Scenes { lock (m_lastReportedExtraSimStats) { - m_lastReportedExtraSimStats[LastReportedObjectUpdateStatName] = m_objectUpdates * updateTimeFactor; + m_lastReportedExtraSimStats["LastReportedObjectUpdates"] = m_objectUpdates * updateTimeFactor; m_lastReportedExtraSimStats[SlowFramesStat.ShortName] = (float)SlowFramesStat.Value; Dictionary physicsStats = m_scene.PhysicsScene.GetStats();