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Make llDie virtual, since it's functionality is engine specific
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@@ -1037,7 +1037,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return detectedParams.TouchUV;
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}
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public void llDie()
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public virtual void llDie()
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{
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m_host.AddScriptLPS(1);
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throw new SelfDeleteException();
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