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* Breaks OpenSim.. err I mean.. adds NAT translation support to EnableSimulator EventQueue methods.
* NB: This may actually break logins on certain regions. Shake well before consuming.
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@@ -14,11 +14,49 @@ namespace OpenSim.Framework
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/// This enables standard port forwarding techniques
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/// to work correctly with OpenSim.
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/// </summary>
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static class NetworkUtil
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public static class NetworkUtil
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{
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// IPv4Address, Subnet
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static readonly Dictionary<IPAddress,IPAddress> m_subnets = new Dictionary<IPAddress, IPAddress>();
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public static IPAddress GetIPFor(IPAddress user, IPAddress simulator)
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{
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// Check if we're accessing localhost.
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foreach (IPAddress host in Dns.GetHostAddresses(Dns.GetHostName()))
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{
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if (host.Equals(user) && host.AddressFamily == AddressFamily.InterNetwork)
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return host;
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}
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// Check for same LAN segment
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foreach (KeyValuePair<IPAddress, IPAddress> subnet in m_subnets)
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{
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byte[] subnetBytes = subnet.Value.GetAddressBytes();
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byte[] localBytes = subnet.Key.GetAddressBytes();
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byte[] destBytes = user.GetAddressBytes();
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if (subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
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return null;
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bool valid = true;
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for (int i = 0; i < subnetBytes.Length; i++)
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{
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if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i]))
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{
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valid = false;
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break;
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}
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}
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if (valid)
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return subnet.Key;
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}
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// Otherwise, return outside address
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return simulator;
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}
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private static IPAddress GetExternalIPFor(IPAddress destination, string defaultHostname)
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{
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// Adds IPv6 Support (Not that any of the major protocols supports it...)
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